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Real-Time 3D Rendering with DirectX and HLSL: A Practical Guide to Graphics Programming (Game Design) 1, Varcholik, Paul, eBook - Amazon.com
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PDF] Real-Time 3D Rendering with DirectX and HLSL: A Practical Guide to Graphics Programming | Semantic Scholar
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PDF] Real-Time 3D Rendering with DirectX and HLSL: A Practical Guide to Graphics Programming | Semantic Scholar
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